State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 NFT Games in Brazil Q3 2021: Unified Platform Performance

In Q3 2021, the top 5 NFT games in Brazil showed varied trends in downloads, revenue, and active users. Key insights from Sensor Tower highlight performance metrics for each app.

Top 5 NFT Games in Brazil Q3 2021: Unified Platform Performance

During Q3 2021, the top 5 NFT games in Brazil experienced notable trends in downloads, revenue, and active users across both iOS and Android platforms. Here's a closer look at how each app performed according to Sensor Tower's data.

IMVU: 3D Avatar Creator & Chat saw a steady increase in weekly revenue, peaking at approximately $16.5K in the last week of August. Weekly downloads fluctuated, reaching a high of around 33.8K in the week of August 23. The app's weekly active users remained relatively stable, hovering around the 330K mark throughout the quarter.

MIR4 had a significant launch week with about $27.7K in revenue and 88.1K downloads. While the revenue saw a spike to $74.4K in the week of August 30, it later settled to around $35.8K by the end of September. Downloads showed a similar trend, peaking initially and then stabilizing around 52.1K in the last week of the quarter. Active users grew consistently, reaching approximately 106.8K by the end of September.

Highrise: Avatar, Chat & Games experienced a decline in weekly revenue, starting at $4.4K at the end of June and dropping to $1.4K by the end of September. Downloads saw a peak of around 30.7K in the week of August 23 but generally trended lower towards the end of the quarter. Active users fluctuated, with a notable increase to about 103.1K in the week of August 23, before stabilizing around 75.6K by the end of September.

Granny's House showed modest revenue growth, peaking at $221 in the week of August 30. Weekly downloads were relatively stable, with a high of around 19.6K in the week of August 23. Active users saw minor fluctuations, ending the quarter at approximately 23.3K.

Habbo - Virtual World maintained a consistent performance with weekly revenue peaking at $1.9K in early July. Downloads peaked at around 8.4K in the week of August 23. Active users saw a gradual increase, reaching approximately 35.2K by the end of August, before slightly declining towards the end of September.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021